Veilhorn Steed

XP & Stat points

All art, literature, and roleplay posts you make of your (or someone else's) characters count for experience points (XP) and reward Silver coins Silver coin. XP is earned by each featured character, while Silver is earned by the artist (or split evenly among contributors if more than one created the piece).

Silver coin rewards

You earn 50 Silver coin for each XP point your submission gains.

For example, a submission worth 5 XP would earn 250 Silver coin.

If multiple characters are featured, only the character who earns the highest XP will be used to calculate your Silver Coin reward.

You also earn an additional 30 Silver coin for every featured character.

Silver coin earnings are split evenly among all contributors on a submission.

Important information

Experience points (XP)

The amount of XP earned depends on how much effort you spent on the submission. Currently literature and roleplay post XP gains are based on word count.

In order for art submission to count for XP, they must depict the character properly (colored and/or showing the markings/features correctly). Unfinished sketches do not count for XP but you are welcome and encouraged to share your WIPs in the discord instead! Consider submissions to the website to be the final, finished version of your art.

Art base

How much of the character is shown in the submission.

  • Portrait: 1 XP
    • Minimum: must show the head/face
    • Maximum: may show the neck
  • Bust: 2 XP
    • Minimum: must show the character's head and neck
    • Maximum: may show the shoulder, partial legs/limbs, or body part of rough equivalence such as the rear if viewed from behind
  • Halfbody: 3 XP
    • Minimum: must show head, neck, and at least half of the body (barrel/chest)
    • Maximum: may show head, neck, entire body, less than half of all legs - or equal amount (e.g. 2 visible legs and 2 hidden)
  • Fullbody: 4 XP
    • Minimum: must show head, neck, entire body (barrel/chest), and at least half of all legs
  • Reused: 0 XP
    • The artwork was reused, for example a re-colored YCH/YHH that was made of more than one character, or a reused lineart.
Portrait range

Portrait

Portrait range

Bust

Portrait range

Halfbody

Portrait range

Fullbody

Notes for tails/wings: Due to different characters having different tail and wing sizes/shapes, XP is calculated based on the "main body" only. If wings or tails are obscuring the body the XP will be calculated based on what would be visible if the wings or tail wasn't there. This means a character in full view can stand with folded wings over its body and still count for fullbody XP, as wings take considerable time to draw.

Art base examples

Shading

Shading can be in any style, for example cell-shading, smooth/blended shading, stylized or realistic rendering, and so on. Highlights count as shading.

  • None: 0 XP
    • No shading, the character is flat colored.
  • Partial: 1 XP
    • Minimal or subtle/sketched shading or highlighting.
    • Only shading on certain parts, such as inner legs, belly only, certain mutation features, or similar.
    • Shading on mane/tail but not body, or other way round.
    • Giving a shiny texture to horns (or similar, for example gems from opal mutation or scales from serpent mutation) without shading the rest of the character.
  • Full: 2 XP
    • The entire character is shaded including mane/tail.
    • Shadows and/or highlights define forms regardless of detail level.
  • Reused: 0 XP
    • The artwork was reused, for example a re-colored YCH/YHH that was made of more than one character, or a reused lineart.

Shading examples

Background

The complexity and level of details in the background. All characters featured in the artwork should be marked as having the background.

  • None: 0 XP
    • Transparent, flat coloured or simple gradient with no additional details or drawn elements.
  • Partial: 2 XP
    • Includes drawn decorative elements or parts of a background, but not a full scene.
    • Parts of a background can be for example: a patch of grass with nothing else, or a single boulder.
    • Decorative elements can be for example: wreaths, ambient lighting, a halo/effect around the character, and similar.
  • Full: 4 XP
    • A full scene showing the character's surroundings with foreground and background, showing different elements and details.
    • Doesn't have to cover the entire canvas as long as the character's surroundings are visible.
    • A "simple" background such as just a sky can still count as a Full background as long as it features some drawn elements, such as clouds/weather, a rainbow, a sun/moon, or similar.
  • Reused: 0 XP
    • The artwork was reused, for example a re-colored YCH/YHH that was made of more than one character, or a background image that was used for more than one submission. Photo backgrounds count as reused.

Background examples

Literature/writing and Roleplay

You gain 1 XP per 150 words in your story, with a presence multiplier based on how active they are in the plot.

Roleplay posts grant 100% XP by default, as XP is only awarded to the character you are playing. If you play multiple characters in a thread, create a separate post for each one to ensure XP is attributed correctly.

Presence multipliers

  • Full: 100% XP
    • The character is present/active in the entire story.
  • Partial: 50% XP
    • The character is present/active in half the story or less.
  • Brief: 30% XP
    • The character is present/active in a third of the story or less.
  • Mention: 0% XP
    • The character does not appear in the story and is only referenced in dialogue or plot. Tagging mentioned characters is optional and grants no XP, but can help readers by linking to the character for context.
  • None: 0% XP
    • Use this option when submitting an art + literature combination where the character appears in the art but not in the story.

Bonus XP (Art and literature)

These XP bonuses count to both art and literature submissions. More XP bonuses will be added in the future once more activities are available.

  • Event entries: 1 XP
    • Any Event submissions.
    • The event XP bonus is only added after the entry has been approved and received rewards, which means this bonus does not count toward the XP requirement needed to enter the event.

Stats and class bonuses

Characters will earn stats for any activities featured in art/literature and roleplay posts. This is a flat stat gain per submission regardless of how much XP the submission counted for.

When you submit art/literature or roleplay posts you should select the activity that best fits what is happening in your submission, or select "none" if the submission contains none.

Might: Physical combat. Fighting or sparring with other characters, NPCs, creatures, monsters and bosses.

Dexterity: Most physical activities except combat. Including (but not limited to) running, climbing, jumping, flying*, dancing. Traditional equestrian disciplines also fall under this category.

* Spell-based flying (mage-wings or air spells) that are performed using magic spells and not physical wings count for Arcana instead.

Arcana: Spellcasting. Any use of magical spells, casting known spells or practicing new ones. Anything between spell-based combat and casual use of spells for everyday business.

Charisma: Social interactions, both positive and negative. Persuasion, deception, intimidation, inspiration, charm, etc. Regular dialogue can count for Charisma if the intent of the interaction is meaningful, such as influencing or connecting with another character, rather than brief or casual exchanges.

Stat gain

The base stat gain for an activity is 2, with a 50% class bonus if the character's class specializes in that stat.

For example, if a Warrior character is doing an activity that rewards might they would gain 3 might instead of 2.

Class bonuses

  • Warrior: might
  • Strider: dexterity
  • Mystic: arcana
  • Luminary: charisma